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Thread Statistics | Show CCP posts - 3 post(s) |

Effect One
Vengeful Swan
140
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Posted - 2014.03.27 17:20:00 -
[1] - Quote
This player could have walked away at any given moment. He chose not to. The end.
He could have said no when asked to hand over his things. He could have refused to talk to a complete stranger on TS. He could have refused to involve his spouse in the matter. He could have closed down all conversations and blocked those involved.
Eve Online is a game. The 'assets' contained within are digital and belong to CCP, not the player. The bonus room acts to abuse inherent human greed and the trust that naive players place in complete strangers in order to relieve them of the digital items attached to their accounts. It is physically impossible to 'force' (in the sense that actions transcend the game into the real world) anyone to do anything within Eve Online (just simply refuse, block or log out).
Once again we have one half of the community propping up the solid (even if they are found to be morally questionable) foundations of reason, and the other half pandering to idiots and those for which the game strays outside of the realm of the whimsical and becomes their reality. Once again we learn that Eve Online is (generally) not bound by the shackles of moraily. Not really surprising.
'EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay' - CCP Rise |

Effect One
Vengeful Swan
140
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Posted - 2014.03.27 17:34:00 -
[2] - Quote
Big Lynx wrote:Effect One wrote:This player could have walked away at any given moment. He chose not to. The end.
Would you go away so easily, when a douche takes all your money and items you have worked for?
Your post serves only to prove my reasoning.
Whether I would go away so easily when someone takes something that I consider to belong to me is irrelevant; the fact of the matter is that I have the choice to do so and, if I choose not to do so, I remain on the plateau of potential humiliation by my own decision.
The fact remains that items within Eve Online do not belong to you and, aside from the investment of time (if you wish to look at it as an 'investment'), have no real world value unless you partake in real money trading (which I wouldn't recommend). You are confusing the morality of the real world and associated laws of property with the rules of a video game. The former may impact on the latter in your head, but there is no legal (in terms of the law of property) or civil (in terms of the contract you enter into with CCP) basis for it.
You do not own anything associated with your account other than the diminishing non-transferable license to play the game you acquired by way of your subscription fees.
'EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay' - CCP Rise |

Effect One
Vengeful Swan
140
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Posted - 2014.03.27 17:53:00 -
[3] - Quote
Big Lynx wrote:Effect One wrote:Big Lynx wrote:[quote=Effect One]This player could have walked away at any given moment. He chose not to. The end.
You do not own anything associated with your account other than the diminishing non-transferable license to play the game you acquired by way of your subscription fees. Excuse me, but.. ( there is always a but :D) You are right, but one thing you forgot. He invested time and passion to build up his wealth he lost in one second. Is that so hard to understand? And Ero hits that vulnerability like a meteor with a devilsmile.
No, I fully understand that; it is simply irrelevant for the purpose you are trying to apply it to.
The investment of time itself, or one's projection of worth following such investment, does not opperate to physically force them to partake in an activity they do not wish to. They may feel it justifies their continuation of a certain activity to its positive or negative conclusion, but that is their psychology; different people will react to the removal of the things to which they attach worth it in different ways which is precisely what makes the sandbox interesting, and, what Erotica1's bonus room relies upon.
Once again the 'victim', as people seem to wish to call this player, is fully able to walk away regardless of his projection of loss; appealing to one's sense of morality or placing yourself in someone else's shoes does not change that.
If we were to start changing the rules of the sandbox based upon the worth an item carries in the opinion of a player, and his or her subsequent reaction on losing that item, I think we would be treading on very thin ground indeed.
'EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay' - CCP Rise |

Effect One
Vengeful Swan
143
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Posted - 2014.03.27 18:20:00 -
[4] - Quote
Salvos Rhoska wrote:Amnesty International.
Salvos Rhoska wrote:At law, according to this definition, it is a question of the "purpose of the former against the will of the latter."
This is why your argument fails before it has even got off the ground. AI is not a legislative body. It has no legal say in anything. It is a campaign group. Nothing AI does or says can be considered to be law.
Go and find a legal definition of torture if you want to discuss legal principles. Not that I'm suggesting this line of discussion is steeped in anything but the ludicrous.
'EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay' - CCP Rise |

Effect One
Vengeful Swan
151
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Posted - 2014.03.27 23:23:00 -
[5] - Quote
Salvos Rhoska wrote:Effect One wrote:Go and find a legal definition of torture if you want to discuss legal principles. Amnesty International is the world leader in legal counsel on matters of human rights. If you wish to provide other definitions, feel free to do so. Have you read the link submitted in my sig?
No. If you wish to play the part of the internet lawyer and attempt to formulate a real world legal argument to tackle an in game event, you may source your own legal definitions. Sadly, a quote from Amnesty International is not such a definition.
If Erotica1's Bonus Room is to be closed as per previous posts I think that is a sad turn of events and a fruitless one also. Others will fill the void I am sure; two parts of the human condition that can always be relied upon in order to make easy ISK are idiocy and greed.
I may even start my own bonus room.
'EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay' - CCP Rise |
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